This article is part of a series of Design Retrospectives on the prototypes commissioned by Cooper Hewitt’s Interaction Lab as part of Activating Smithsonian Open Access. It was written by Zander Brimijoin, Creative Director and Partner at Red Paper Heart. Experience the Art Clock through your web browser, and help source times of your own!...
This article was written as part of a series of Design Retrospectives on the prototypes commissioned by Cooper Hewitt’s Interaction Lab for the Activating Smithsonian Open Access Challenge. It was co-authored by the ButtARfly team: Jonathan Lee, Project Lead and Animation Programmer; Rianne Trujillo, Web Developer; Lauren Addario, Audio Advisor and Content Developer; Miriam Langer,...
This article was written by educator and experience designer, Caitlin Krause as part of a series of Design Retrospectives on the prototypes commissioned by Cooper Hewitt’s Interaction Lab for the Activating Smithsonian Open Access Challenge. When ScienceVR co-founders Yen-Ling Kuo, Jackie Lee, and I began to approach the design process for the Activating Smithsonian Open...
This article was written by Jono Brandel, new media artist and team lead for Writing with Open Access. It is the first in a series of Design Retrospectives on the prototypes commissioned by Cooper Hewitt’s Interaction Lab as part of Activating Smithsonian Open Access in Spring of 2021. Introduction It was a series of interviews...
Activating Smithsonian Open Access (ASOA) was born from a conversation that took place in June of 2020, while much of the world was locked down. Millions of jobs evaporated overnight, and those working in the creative and gig economies watched incomes, projects, and years of hard-won programmatic gains in the arts and humanities vanish without...
Building on the work presented in Tools and Approaches for Transforming Museum Experience, Cooper Hewitt’s Interaction Lab will offer a workshop series this fall 2021 for two separate cohorts of 20 museum practitioners and leaders across visitor experience-related disciplines who are currently working on transformative museum experience projects. The definition of a transformative museum experience...
Art Clock is the only gallery that uses artwork to tell time. The gallery is created by users scouring the Smithsonian Open Access catalog for art that could be interpreted as an analog clock face. Our goal is to use collective brain power to find and display a uniquely appropriate image for every minute of...
Art Echo is a web-based virtual reality experience that reveals the acoustic attributes of 3D objects in the Smithsonian’s Open Access collections while moving through periods of the history of Earth and some of its inhabitants. In this virtual gallery people can experience the objects and their stories through imagery, sound, and simulated echolocation based...
ButtARfly brings butterflies from the Smithsonian’s Open Access collections to life on your screen. Browse and learn about butterfly species, add them to your virtual shadow box, and release them into an augmented reality experience for desktop and mobile. In addition to its visual elements, ButtARfly offers a sound signature for each butterfly specimen turning...